Procedural / Data-driven / Art-directability / Mache learning
Created by Jordan Halsey & Shaoyu Su
Role: Houdini programmer / System architect
Jordan and I created a robust, procedural and fully art-directable system/tools using Houdini, customized codes and artificial intelligence. The user only needs to input simple RGB bitmap to generate complex city urban-scape with crowds, cars, greens, water and more.
It is fully compatible with various pipelines for Unreal Engine and Unity3D, for example, in the Netflix Series, for virtual production.
This project was built upon decades of architectural toolsets collection from my collaborator, Jordan Halsey.